About the game
A pixel-art satire in the style of Papers, Please. As inspector Claude at an East UTC+8 checkpoint, you check each traveler's passport, time zone, language, accounts and background processes before stamping them through or detaining them. Six days, two endings and about 30 minutes of play, with automatic saves in the browser.
Pixel artSatireInspection simFan workOpen sourceSingle-player
Gameplay & features
Summarized from the public project documentation. Check the original site for the current version.
- Six days of story and two endings, roughly 30 minutes in total. Progress saves automatically at the end of each day in browser localStorage and can be resumed from the title screen.
- Drag documents onto the desk, check them against the Constitution, then stamp travelers through or detain them. Rules add time zones, languages, account cards, X-ray and a lie detector over time.
- Drag with a mouse on desktop; on phones the author recommends landscape orientation and touch. The page includes sound and fullscreen toggles.
- A purely static page that loads no external resources. Graphics, music and sound effects are generated in code, and the repository is open source under the MIT license.
Before you play
- A fan work homage to Papers, Please, unrelated to the original game or Lucas Pope. The author states that all characters are fictional and that the satire targets regional blocking and impersonation, not any group.
- The subject matter involves regional blocking, censorship and internet memes. It is satirical content; decide for yourself whether it suits you.
- Saves live only in the current browser. Clearing site data removes progress.
- The game runs in portrait on phones but text is small; the author recommends landscape.
Copyright & availability
This is a fan-made homage to Papers, Please, unrelated to the original game or Lucas Pope. The author states that all characters are fictional. The code is open source under the MIT license, and the pixel font is used under the SIL Open Font License 1.1. Names and trademarks belong to their respective owners. This archive only lists and links the version hosted by the author on GitHub Pages.
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